

#Outer stoke gimpshop mac
Read moreĪdobe Photoshop CS5 Available for: windows mac linux unix java One of the main goals of the project is to provide a simple and easy to use application with an intuitive user interface. Paint.NET is a bitmap drawing and editing application. Paint.NET 3.36 Available for: windows mac linux unix java Gimpshop is an open source alternative to Krita is open source bitmap editing and drawing with the following advanced features: 16-bit image support, High dynamic resolution images, CMYK and even color management. Krita Available for: windows mac linux unix java See detailed product rating and read or post commentsĠ - Photoshop plug-ins for Gimp - now also for Linux Please note that all features in Photoshop in not available in Gimpshop, since it is based on the Gimp project and it's feature set. This makes users who are already familiar with the layout of Photoshop feel right at home in this open source application. Gimpshop is a hack made on top of the original Gimp project which changes all menues, dialogs, etc., in order to make them look as much as their counterparts in Photoshop. If you feel at home in Photoshop, but need an open source alternative - Gimpshop is the way to go.
#Outer stoke gimpshop skin
I hope this helps you continue to skin for free.Gimp bitmap-editing bitmap graphics drawing Download Gimpshop "$envmapmask" "models\weapons\v_models\yourfolder name\yourweaponname"īe sure to edit the your folder and your weapon name If you want to give the folder and the skin a custom name enter this line. "$envmapmask" "models\weapons\v_models\yourfolder name\deagle_skin1_ref" "$basetexture" "models\weapons\v_models\yourfoldername\deagle_skin1" If you want a custom name on your folder open VTFedit and click new. If it dosent work make sure the folder your skin is in is called pist_deagle. Copy them into the file you have your just made skin in. Now go to the place where you extracted from GCFScape and go into you pist_deagle file take deagle_skin1 material file and the deagle_skin1_ref. Open your deagle.tga in VTFedit then save it in the same folder as your tga file. With the layers menu select the Desert camoflauge texture and undet the mode drop down menu select Overlay,Hardlight or softlight it depends on what your gun looks like on the screen.Īfter doing this your deagle should look desert camoflauged. Now on your key board hit ctrl+L to acsess the layers menu. Resize the texture so it covers the whole deagle skin. Now on the window with your skin on it go to file open as layer and open some texture you want to use on the deagle. Select the whole image and go to image/ajustments/desturate. Save it as deagle_skin1 or if you want to be fancy call it somthing else. This will promt you to save the VTF file as a TGA file. Once your deagle skin is opened in vtfedit go under the file tab then click the first export. Make sure it is the texture file, not the material file. Okay now close gcfscape and open up your extracted deagle file. I sugest making a folder called skinning. Remember your still doing this in gcfscape.Įxtract pist_deagle somwhere easy to acsess. So once in v_models right click on pist_deagle and extract. The best way to start skining is the deagle because it is easy to skin and not a large image. If you want to skin what you see in your players hand enter v_models. If you want to skin what you see on the ground and in other players hands if you want Go into cstrike/materials/models/ from here chose Open Gcfscape and use file open c:/programfiles/steam/steamapps/counterstrikeshared.gcf To start with this tutorial you need gimpshop
